Devblog 19 – Smelting and Storage

Hi guys, working hard on various content for the game – recent additions are a Furnace/Smelter and a Storage box, with item system in the works.
storage box furnace floatlands lowpoly


STORAGE

There will be 2 variants of storage boxes. Smaller ones will be intended for fast and efficient storaging of your valuables. Bigger ones will be used for a specific storage and you’ll have to secure them from outer threats (mobs). Both kind will be craftables only, meaning that the only way to get them will be by crafting. You’ll be able to set them anywhere you want (no restrictions regarding that), most commonly in bases/shelters.

storage box lowpoly floatlands



SMELTING

There is only one variant of furnace available for now. It transforms your raw gathered resources to a more refined (better) quality (example Metal Ore -> Metal Ignot). This transformed element can be then used for crafting better items (bigger storage box, weapons, other devices). Furnace works only if “fuel” is added as an energy source. The primitive fuel is wood, but you can use oil, coal or any other wooden element (wooden floor, foundation). So imagine that, instead of destroying your wooden base and previous elements going to waste, this way you’ll actually get something in return.

crafting furnace floatlands
When smelting there will be a variable duration period – for smelting rare items a longer time will be needed due to more difficult smelting process. This furnace will fit nicely to your base/shelter, and you’ll have the option to make several of them.

furnace generator lowpoly floatlands

5 Comments

  1. Herby says:

    The furnace looks great, interested to see how you’ll implement the functionality. Having more than one of these at the base will also mean that one needs a lot of resources to make them work and not simply stand around. Looking forward to using the furnace!

  2. C.J.Geringer says:

    I rally like the furnace model, The way the chimney ends gives it a nice feeling of “improvised and unrefined but functional”.

    I get the impresison that a slighly darke contour of the rocks would be acools, showing better the shapes of the many rocks used in the construction.

    Can you guys show a wireframe of it?

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