Devblog 43 – Weekly update

Humans of Floatlands in action I’ve started working on Humans of Floatlands aspect of the game – friendly zones on the islands that provide you with loot, quests, vendors and perhaps a little bit of action. Andrej did an excellent job modeling ‘Farmers’ buildings and my job was implementing them in…

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DEVBLOG 42 – WEEKLY UPDATE

Furnace  Furnace is a ‘machine’ that converts primitive materials, found in the world of Floatlands, to more uncommon ones. This conversion is defined by internal recipes and it takes time to produce. We have already added furnaces in the early stages of the development. Check them out HERE. They were obsolete and…

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DEVBLOG 41 – WEEKLY UPDATE

Night-time improvements  I did a lot of tweaks on how the night actually looks. Before, the lighting was dull and weird, now the night has its own source of volumetric light – the moon. We find it much better this way and sometimes you just have to stop and admire the…

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DEV VIDEO UPDATE

Techies, Farmers and Dungeons

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