Weekly

Devblog 54 – Weekly update

Clouds everywhere  Skies in the game are empty so I started working on some more details, the first was adding some splats and details to the “cloud” cubemap, the second change is a cloud…

Devblog 53 – Weekly update

Ideas for armour sets & jetpacks  I made a couple of different concept sketches for the armor sets that I mentioned in the previous blog post. From simple wooden planks tied on the player to…

Devblog 51 – Weekly update

Scouting drone  This week was intense, because there was no right way to make a mining drone beautifully stabilize after being hit. Finally we decided to include PID (proportional–integral–derivative) system. Yes, I know it…

DEV VIDEO UPDATE

Vendors, NPCs and Electricity

DEVELOPER TWEETS

OTHER MEDIA