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projectiles weapon lowpoly floatlands
Floatlands has another addition – Projectile system. Until now, only weapon animations were present in the game, without actual bullets, so the shooting experience wasn’t quite genuine. This chapter will go over projectiles that launch from a weapon, how they bounce from other objects and surfaces, and how much effect do penetration…
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reinforced base render floatlands
Hi there, today we will present you another feature of our Floatlands game – BUILDING STRUCTURES. Players will be able to build their own structures to protect themselves from threats and store their possessions. This feature is closely tied with the resource gathering aspect of the game. It’s simple really, to build any kind of…
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drone attack lowpoly floatlands
Hey, Domen here. My task was and still is to create at least reasonable bullet logic which is “kinda” realistic. For starters lets define what a bullet is. For the first N metres (or any other unit) the bullet reacts and is defined as a raycast from an origin point…

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