Techblog

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drone attack lowpoly floatlands
Hey, Domen here. My task was and still is to create at least reasonable bullet logic which is “kinda” realistic. For starters lets define what a bullet is. For the first N metres (or any other unit) the bullet reacts and is defined as a raycast from an origin point…
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video thumb
If you’ve been following our updates, you noticed that the main character is a robot. Our 3D artist (Andrej) put in the effort and also recorded the workflow in Blender. Enjoy!
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Pasted image at 2016_06_09 16_31
Hey guys! Vili here, one of the developers in Floatlands team. I will explain the pathfinding and reasons why we need this in our game. Common pathfinding is for ground mobs only. I wanted to have also mobs that fly and walk on walls / ceilings. For this we need special path-finding, if we wish that…

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